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Games on First Games

Six titles on this screen. Use Next for the rest of the catalog. Get the Android APK from the Telegram channel.

Indian Rummy

Points, Deals, and Pool. 13 cards, one pure sequence before you declare.

Rummy rules

Fantasy sports

Salary cap, captain 2×, vice-captain 1.5×. Cricket, football, kabaddi, basketball.

Fantasy lobby

Fantasy cricket

Build an XI for Test, ODI, T20, and listed leagues. Live join on selected matches.

Cricket XI

Esports contests

Brackets and prize pools sit on the in-app event card after login, not here.

Esports page

Jackpot Fishing

Arcade fish shooter on the Fishing tab. Same APK as Rummy.

Fishing page

Aviator

Round-based flight multiplier. Cash out before the plane leaves.

Aviator page

Chicken Road

Lane-crossing board. Walk for a higher multiplier or stop and cash out.

Chicken Road

Mega Fishing

Second shooter on Favorite / Fishing. Own rooms, same wallet.

Mega Fishing

UONO Ludo

Four tokens, dice, captures if the room allows them. Listed under Skill.

Ludo page

Baccarat

Player vs Banker, closer to nine. Skill tab, not a Rummy declare.

Baccarat page

Slots

Lucky Gems, Kraken, Gems Fortune, Roar of Flames, ACE Super, Crazy 777.

Slots list

Jackpot Lotto

Live pool and countdown above the Game tabs. Ticket rules print in the app.

Lotto page

Points Rummy

Points Rummy on First Games is one 13-card deal.

Points Rummy

Deals Rummy

Deals Rummy on First Games is a fixed number of 13-card deals.

Deals Rummy

Pool Rummy

Pool Rummy on First Games is many 13-card deals with a running point total.

Pool Rummy

10-card Rummy

10-card Rummy on First Games deals ten cards, not thirteen.

10-card Rummy

21-card Rummy

21-card Rummy on First Games deals twenty-one cards.

21-card Rummy

2-player Rummy

2-player Rummy on First Games is 13-card Indian rummy with one opponent.

2-player Rummy

Partner Rummy

Partner Rummy on First Games is two teams of two on a 13-card table.

Partner Rummy

Rummy tournament

A Rummy tournament on First Games starts at a printed time with a printed field.

Rummy tournament

Rummy drop

A rummy drop on First Games is leaving this 13-card deal for the printed drop cost instead of playing to declare.

Rummy drop

Teen Patti

Teen Patti on First Games is the three-card Indian table, not the 13-card rummy seat that shares the same lobby.

Teen Patti

Teen Patti show

Teen Patti show on First Games is the paid compare that opens the last two live hands.

Teen Patti show

Teen Patti sideshow

Teen Patti sideshow on First Games is a private compare between two players who have both tapped Seen, offered on a turn while others may still sit in the pot.

Teen Patti sideshow

Joker Teen Patti

Joker Teen Patti on First Games deals the same three cards as classic, then names one wild rank or one wild card that can stand in for a missing rank in a trail, sequence, or co…

Joker Teen Patti

Muflis Teen Patti

Muflis Teen Patti on First Games is the three-card table where the weakest classic rank wins the pot.

Muflis Teen Patti

AK47 Teen Patti

AK47 Teen Patti on First Games is the three-card table where ace, king, four, and seven are all wild in the same deal.

AK47 Teen Patti

Best of Four Teen Patti

Best of Four Teen Patti on First Games deals four cards and asks you to throw one, then play ordinary three-card ranks with the three you keep.

Best of Four Teen Patti

Royal Teen Patti

Royal Teen Patti on First Games is three-card Teen Patti dealt from a short deck that keeps only the high ranks, so pairs and sequences appear more often than on a 52-card class…

Royal Teen Patti

Cobra Teen Patti

Cobra Teen Patti on First Games reveals your three cards one at a time, and after each reveal you may pack or pay to see the next.

Cobra Teen Patti

Pot Blind Teen Patti

Pot Blind Teen Patti on First Games is the three-card table where you may only enter the growing pot while you are still blind.

Pot Blind Teen Patti

Hukam Teen Patti

Hukam Teen Patti on First Games is three-card Teen Patti with one named trump suit, so a trump card can beat a non-trump of the same rank group, and a trump colour can climb the…

Hukam Teen Patti

999 Teen Patti

999 Teen Patti on First Games is the three-card table where the three ranks add toward a target of 999, and the closest total wins, not a trail-to-high-card ladder.

999 Teen Patti

Aviator auto cash-out

Aviator auto cash-out on First Games is the UONO Aviator round where you type an exit multiplier before the plane leaves the pad, then the screen tries to cash that stake if the…

Aviator auto cash-out

Aviator two bets

Aviator two bets on First Games is one plane round with two separate cash stakes, each allowed its own exit.

Aviator two bets

Aviator practice round

Aviator practice on First Games is the UONO Aviator climb played with practice chips instead of the cash wallet.

Aviator practice round

Crash tournament

A crash tournament on First Games is a timed Aviator-family event where the room scores points across several climbs, not a single cash-out you can take and walk away from at an…

Crash tournament

Step crash

Step crash on First Games is a ladder round: you take one tile, the multiplier prints a new line, and you decide whether to take the next tile or stop.

Step crash

Aviator round history

Aviator round history on First Games is the strip of past plane endings printed on the UONO Aviator screen.

Aviator round history

Aviator vs Mines

Aviator versus Mines on First Games is a comparison of two arcade tiles that share a wallet and nothing else about the round.

Aviator vs Mines

2-player Ludo

2-player Ludo on First Games is a heads-up race on the same cross board as classic four-colour Ludo, except only two colours sit and the die comes back to you after one opponent…

2-player Ludo

Team Ludo

Team Ludo on First Games seats four colours as two pairs on one board, and the race is won by the pair, not by the first single colour that looks ahead.

Team Ludo

Quick Ludo

Quick Ludo on First Games is the short race: the room cuts tokens, or it cuts squares, so the match ends before a classic full-track grind.

Quick Ludo

Arrow Ludo

Arrow Ludo on First Games is classic token racing plus cells that shove you along a printed arrow when you land on them.

Arrow Ludo

No-capture Ludo

No-capture Ludo on First Games is the race where landing on someone does not send them to the yard.

No-capture Ludo

Ludo extra turn on 6

Ludo extra turn on 6 is the First Games room where a six is not only a walk of six cells: after you move, you roll again.

Ludo extra turn on 6

Powered-token Ludo

Powered-token Ludo on First Games gives each token one special step you tap on purpose, then that token walks like every other piece.

Powered-token Ludo

Mines

Mines on First Games is the grid round where you choose how many mines to load, flip closed cells, and stop before a mine.

Mines

Auto-pick Mines

Auto-pick Mines on First Games is the same Mines grid with the flips handed to the screen for a count you set.

Auto-pick Mines

Mini Mines

Mini Mines on First Games is the shorter Mines sitting: a smaller grid than the standard five-by-five hub, with a mine count printed on that mini card.

Mini Mines

Mines cash-out

Mines cash-out on First Games is the stop key on a live safe grid: you lock the current multiplier and take the credit without opening another cell.

Mines cash-out

Mines vs step crash

Mines versus step crash on First Games is a comparison of two stop-and-risk tiles that are not the same board.

Mines vs step crash

Carrom

Carrom on First Games is a strike board: you place a striker on your baseline, flick it into coins, and pocket your colour or the queen under the rule that room prints.

Carrom

Doubles Carrom

Doubles Carrom on First Games is two versus two on one carrom board, with partners sitting opposite so each pair shares a colour and a score line.

Doubles Carrom

Cover-queen Carrom

Cover-queen Carrom on First Games is the board where pocketing the queen does nothing for score until you cover her with a follow-up coin of your colour.

Cover-queen Carrom

Queen-first Carrom

Queen-first Carrom on First Games pays an extra score if the queen is pocketed first, before ordinary colour clearing, and then tells you on the card whether a cover is still re…

Queen-first Carrom

Timed Carrom

Timed Carrom on First Games puts a countdown on every strike so a slow aim is a scored event, not a stall.

Timed Carrom

777 slots

777 slots on First Games are reel rooms where three printed sevens on a live payline is a line result, not a card declare.

777 slots

Line-pay slots

Line-pay slots on First Games credit a stop only along the paylines you have switched on.

Line-pay slots

Scatter-bonus slots

Scatter-bonus slots on First Games use special symbols that count even when they do not sit on a payline.

Scatter-bonus slots

Free-spin slots

Free-spin slots on First Games unlock a set of extra stops after a printed trigger, usually scatters or a bonus banner, and those extra stops do not take a new cash debit per spin.

Free-spin slots

Progressive jackpot slots

Progressive jackpot slots on First Games show a pool figure that can rise as the room plays, then award that pool when the title’s jackpot event hits.

Progressive jackpot slots

Hold-and-spin slots

Hold-and-spin slots on First Games lock prize cells when a printed trigger lands, then respin the unlocked cells for a limited count.

Hold-and-spin slots

Blackjack

Blackjack on First Games is a Skill-tab card loop where you hit or stand toward 21 against a dealer hand.

Blackjack

Blackjack split

Blackjack split on First Games turns a qualifying pair into two boxes, each with its own total toward 21.

Blackjack split

Blackjack double down

Blackjack double down on First Games lets you double the main stake on a qualifying two-card total and take exactly one more card.

Blackjack double down

Blackjack insurance

Blackjack insurance on First Games is a side bet offered when the dealer’s upcard is an ace.

Blackjack insurance

Blackjack vs Rummy

Blackjack versus rummy on First Games is a contrast page: one Skill-tab box totals toward 21 with hit and stand, the other sits thirteen cards into sequences and sets and taps d…

Blackjack vs Rummy

Blackjack vs Baccarat

Blackjack versus baccarat on First Games is a Skill-tab contrast: blackjack lets you hit toward 21, while baccarat deals Player and Banker to a nine-count you do not draw for.

Blackjack vs Baccarat

Tie Baccarat

Tie Baccarat on First Games is a side stake that pays only when Player and Banker finish on the same nine-count.

Tie Baccarat

Pair Baccarat

Pair Baccarat on First Games is a side bet that the first two cards on a named side form a pair.

Pair Baccarat

Super 6 Baccarat

Super 6 Baccarat on First Games pays a Banker win with a total of six at a special printed rate instead of taking a commission on every Banker win.

Super 6 Baccarat

Commission Baccarat

Commission Baccarat on First Games takes a printed cut on Banker wins and leaves Player wins uncut.

Commission Baccarat

Boss-fish round

Boss-fish on First Games is the large target that appears on a Fishing-tab room, not the everyday small-fish cannon loop.

Boss-fish round

Cannon-room Fishing

Cannon-room Fishing on First Games splits shooter tables by cannon tier.

Cannon-room Fishing

Multiplayer Fishing

Multiplayer Fishing on First Games puts several cannons on one water.

Multiplayer Fishing

Shared-pot Fishing

Shared-pot Fishing on First Games adds a pool line on a Fishing-tab room.

Shared-pot Fishing

Matka

Matka on First Games is a number draw with an Open digit and a Close digit, not a 13-card declare and not a Teen Patti show.

Matka

Jodi Matka

Jodi Matka on First Games is a two-digit stake built from the Open digit and the Close digit.

Jodi Matka

Panna Matka

Panna Matka on First Games is a three-digit stake against a three-digit panel on the draw.

Panna Matka

Sangam Matka

Sangam Matka on First Games is one stake that covers both ends of the session, Open and Close, in the combination the market prints.

Sangam Matka

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