Crash round
Aviator auto cash-out
Aviator auto cash-out on First Games is the UONO Aviator round where you type an exit multiplier before the plane leaves the pad, then the screen tries to cash that stake if the climb reaches your number. This page is not the manual plane loop, where your thumb has to beat the crash while the figure is still moving. The auto field is a setting on that round. Whether it is offered, which decimals you may type, and what happens if the plane leaves first are printed on the live panel and the room card, not on this website.
What this play is
This play is one climbing Aviator round with the leave point decided in advance. You still stake from the First Games cash wallet that other arcade tiles use. You still watch a multiplier start near 1x and rise. The job that changes is the exit: you are not racing a late tap. You confirm a number, wait, and let the control try to fire at that line. If the plane reaches it, that stake is meant to leave at the printed auto figure. If the plane leaves earlier, that stake is gone. Auto cash-out is not a second game, not a rummy declare, and not a mines grid. It is one control on the plane tile.
What the table shows
The auto screen still looks like Aviator. You see the plane, the live multiplier, your stake, and a cash-out control that may stay available even when auto is on. Next to the stake you should find a field or toggle labelled for automatic exit. That field is the whole point of this page. The room card still shows the stake steps, any round timer, and whether two bets are allowed. Read those three lines before you type a number. Do not treat a screenshot from another brand as this table. First Games prints the live layout in the app. If the auto field is missing on a given seat, that seat is a manual round even if you opened this article.
How you win this round
You win this round only when the plane reaches the auto number you confirmed and the screen credits stake times that multiplier back to wallet. Reaching a pretty climb that is still below your number is not a win. Watching the plane pass someone else's number is not a win. The legal finish is the credit line for your stake. If auto never fires because the crash came first, you did not win that stake. The room card can add a fee line; if it does, the credited amount follows that card, not a number copied from a forum.
How a round starts
A round starts the same way as other Aviator seats: you pick a stake from the steps on this card, then you fill the auto field before takeoff. Type a multiplier the control will accept. Confirm it so the field is armed, not merely highlighted. Then start the round when the screen allows. The plane leaves the pad and the live figure begins to climb. From that moment the auto number is a pending order, not a promise that the climb will last. If you skip the field and only watch, you are playing the manual plane page, not this one.
Legal moves — and one that is not
Legal moves on this seat are setting the auto number before the round, changing it only while the screen still allows edits, starting with a stake the card accepts, and leaving the round through that auto fire or through a manual cash-out if the button remains live. An example: you stake a small cash step, type 2.00, confirm, and the plane later prints 2.00 with a credit. That is a legal auto exit. You may also tap cash-out earlier if the control is still there; that is still a legal leave, just not the auto line you typed.
What is not legal here is treating the typed number as a shield. You cannot force the plane to survive until 2.00. You cannot edit the auto field after the screen has locked it for that round. You cannot cash a stake that already crashed. Typing a number after takeoff, if the field is grey, does nothing. Pretending a missed auto fire should reverse the crash is not a move this table offers.
How this round ends
This round ends in one of three ways the screen will show. The auto number is hit and that stake credits. You tap cash-out first and that stake credits at the live figure. Or the plane leaves before either exit and that stake prints as lost. The finish key for this page is the auto fire, not a declare and not a mines stop. When the credit or the loss line appears, the round is over for that stake. Do not wait for a second plane on the same bet.
How the money is counted
Money is stake times the multiplier at the moment of a successful exit, then any fee the room card prints. Example only: if the card lets you stake fifty rupees and auto fires at 2.00, the gross return is one hundred rupees before any fee line. If the plane leaves at 1.40, auto never fires and that fifty is gone. This site will not invent a house percentage, a lucky number, or a printed safe line. Use the figures on this round. If two bets are on, each stake scores on its own exit, which belongs on the two-bet page.
If you leave early or miss the tap
If you leave the tile after takeoff without an exit, the live round still runs. Auto may still fire if the number is reached while you are gone, or the plane may crash and take the stake. Missing the tap is the point of auto, but auto does not save a number the plane never reached. If the app closes mid-round, read the wallet and the round history on return; the screen is the record. There is no polite drop cost like rummy. The penalty for a crash is the stake, as this panel shows.
Buttons on this screen
- Auto field — The box or slider where you type the multiplier that should cash the stake if the climb reaches it.
- Stake steps — The cash amounts this room card allows before takeoff. Pick one the wallet can cover.
- Confirm auto — The control that arms the number. A typed figure that is not confirmed is not an order.
- Cash-out — The live leave key. It may still work before auto fires if this seat keeps it on.
- Live multiplier — The climbing figure on the plane. It is the current round, not a target copied from last round.
How to open it in First Games
- Open the Telegram channel t.me/cocorummy and download the APK posted there. Do not use a random file from search.
- Install on Android and finish mobile OTP.
- Get the APK from t.me/cocorummy then install, finish OTP, then open the UONO Aviator tile and fill auto cash-out before takeoff.
Do not mix this up with Aviator (manual)
Manual Aviator, which is the default plane page, asks your thumb to hit cash-out while the multiplier is still climbing. Auto cash-out asks you to type the leave point first. Both use the same plane family and the same wallet. They are not two different tiles in every lobby; they are two ways to exit one round. If you never fill the auto field, you are on the manual loop even if you arrived from this article. If you fill it and then still mash cash-out early, you overrode auto for that stake. Do not mix the two jobs in one sentence of advice to yourself.
One round, start to finish
Sit the UONO Aviator tile. Read the stake steps on this card and pick a small cash amount, say fifty rupees if that step exists. Find the auto field. Type 2.00 only as an example, not as a recommended line, and confirm it. Start the round. The plane climbs through 1.10 and 1.40. If it leaves at 1.42, auto never fires and the fifty is gone; that is a finished round, not a glitch. If it reaches 2.00, watch the credit land at stake times 2.00 minus any fee the card shows. If you panic-tap cash-out at 1.70 while auto is still armed, you took 1.70, not 2.00. One stake, one exit, then stop. Play another round only after the panel resets.
Where the auto number is set
The auto number lives in a field on this Aviator round, usually beside the stake, labelled for automatic cash-out or auto exit. You set it before takeoff. Some seats use a toggle plus a typed multiplier; some use a slider. The live screen decides the layout. Write the number there, then confirm if the seat asks for a second tap. Setting it in your head, in a note app, or on a previous round's history strip does not arm anything. If you cannot find the field, you are looking at a manual-only seat.
If it crashes before your number
If the plane leaves at a figure below your auto number, that stake is lost. Auto does not move your number down to meet the crash. Auto does not refund because you 'almost' reached it. The pending order simply never became an exit. The round history, if shown, will print the crash point as a past result. That print is a record of this round, not a reason the wallet should reverse. Next round you may type a different number or switch to a manual tap. Neither change rewrites the round that already closed.
When does auto cash-out actually win?
Only when the plane reaches the number you confirmed and the screen credits that stake. A climb that dies underneath the number is a loss for that stake.
How is the return counted?
Stake times the multiplier at a successful auto fire or at a manual cash-out if you tapped first, then any fee the room card prints. The panel is the authority.
Is this a different game from manual Aviator?
No. It is the same plane family with the exit typed in advance. The default Aviator page is the manual tap. This page is the auto field on that round.
Can I change the auto number after takeoff?
Only if this seat still leaves the field editable. Many rounds lock it at start. A grey field means the pending number is fixed for that stake.
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