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Auto-pick Mines

Auto-pick Mines on First Games is the same Mines grid with the flips handed to the screen for a count you set. You still choose mine count and stake. You still need stop. What changes is whose thumb opens the cells. This is not tapping every tile yourself, and it is not Aviator auto cash-out. If auto opens a mine, that mine is yours. The auto-pick card shows whether you can change the flip count before the board runs.

What this play is

This play is Mines with an auto-flip control. The grid, the mines, and the multiplier are the hub game. Auto-pick is a decision about how cells open. You enter a number of flips, or you toggle auto and let it run until you stop, depending on the seat. You are not removed from the round. You are still the person who armed it. Manual tapping every cell is the other habit; this page is the habit of letting the board pick closed cells while you watch stop.

What the table shows

Beside the usual grid you should see an auto-pick toggle, a flip-count field, or both. The room card still prints mine limits and stake steps. Read whether auto chooses random closed cells and whether you may edit the count after a round starts. If those controls are missing, you are on manual Mines. Do not borrow Aviator's auto multiplier field; that field cashes a plane, it does not open cells. History of past mines boards is not an auto map.

How you win this round

You still win only by stopping on a safe board, or by an auto-stop the card describes after N safe flips. Auto-pick does not win by itself. If auto opens a mine on flip three of five, you did not win the remaining two. The legal credit is stop after safe auto flips, at the multiplier then showing. Surviving auto without tapping stop is not a win if the board is still live and waiting.

How a round starts

Set mine count. Set stake. Then set how many cells auto should open, or switch auto on with a count the card accepts. Confirm so the field is armed. Start. The board will open cells without your cell taps. Your first job after start is to know where stop is, because you may want to halt before the count finishes if the seat allows a mid-run stop. If the seat only stops at the end of the count, you accepted that whole count as risk.

Legal moves — and one that is not

Legal moves are setting a flip count the card allows, changing that count while the field is still editable, starting auto, and tapping stop if the seat keeps stop live during the run. Example: five auto flips, three mines, the first four are safe, you stop if the key is live, or the fifth lands safe and the card auto-collects if it says so. Both are legal when the card matches. You may also set one auto flip, which is almost a single tap done for you.

What is not legal is claiming a mine opened by auto belongs to the app instead of your stake. You cannot skip a cell auto already queued. You cannot change mine count mid-run if locked. You cannot convert auto-pick into Aviator auto by typing a multiplier; this control wants a flip count, not a 2.00 plane line. Tapping random extra cells while auto is running may be blocked or may double-risk; if the card says hands off during auto, hands off.

How this round ends

The round ends when auto hits a mine, when you stop, when the flip count completes and the card auto-credits, or when you take over with manual taps if the seat hands control back. Plan around stop and around the count you armed. A finished count is not automatically money unless the card cashes it. Read the result row before starting another auto run.

How the money is counted

Same Mines math: stake times the multiplier after the safe flips that actually happened, or zero on a mine. Auto does not add a bonus. Example only: eighty rupees, auto four flips, three safe then a mine on the fourth is zero, not three-quarters of a win. If four safe land and stop fires, you take the four-flip multiplier on the panel. Fees follow this card. No percentage invented here.

If you leave early or miss the tap

An auto mine is a full stake loss. That is the whole penalty paragraph. You armed the count. Walking away during auto still lets the count run. If you meant to tap every tile yourself and left auto on, the penalty is still the mine, not a restored manual board. Closing the app does not pause auto mid-cell. Check the ledger when you return.

Buttons on this screen

  • Auto-pick toggle — Hands cell opens to the screen. Confirm it is on only when you want that.
  • Flip count — How many closed cells auto should open. Change it before the run if the card allows.
  • Stop — Still your cash key if the seat keeps it live during auto.
  • Mine count — Same hub control. Auto does not pick the mine density for you unless the card says it does.
  • Manual cells — Grey or still tappable. If the card says wait during auto, do not add extra flips.

How to open it in First Games

  1. Open the Telegram channel t.me/cocorummy and download the APK posted there. Do not use a random file from search.
  2. Install on Android and finish mobile OTP.
  3. Get the APK from t.me/cocorummy then install, finish OTP, then open Mines and switch on auto-pick before the board runs.

Do not mix this up with tapping every tile

Tapping every tile means you choose each cell. Auto-pick means the screen chooses which closed cells open, for a count you set. Risk can be the same density. The difference is authorship of the taps. Manual players sometimes stop after a nervous gem. Auto players sometimes watch a count finish past the point they would have stopped. Neither habit changes whose mine it is. If you want cell choice, turn auto off. If you want the board to pick, turn it on and still watch stop.

One round, start to finish

Open Mines. Set a modest mine count, say three on a five-by-five if that exists. Stake eighty rupees if that step exists. Turn auto-pick on and set two flips, not a long dare. Start. Watch two cells open. If a mine appears, that zero is yours; the walk just taught authorship. If both are safe, tap stop rather than raising the count mid-celebration. Then run a second board with auto off and tap two cells yourself. Compare the feel of choosing squares versus watching squares open. The multiplier math is the hub. The only new line is who tapped.

Can you change auto flip count

Before the run, yes, if the field is editable: raise or lower the number, then confirm. During the run, many seats lock the count. After a mine or a stop, you may set a new count for the next board. This page will not pretend every seat lets you abort at three of seven. Read the auto-pick card for mid-run edits. Changing the count in your head does nothing. Changing Aviator auto instead of this field also does nothing on a grid.

Whose mine if auto hits

Yours. Auto-pick is a helper for taps, not a second player who owes you the stake. The mine still zeroes the ticket. The result row still writes to your wallet. Support-by-search will not reverse an auto mine because you did not personally touch that cell. If that rule feels wrong, use manual taps. The hub stop key still would have been the way to leave before a later auto flip, when the seat keeps stop live.

Does auto-pick win the round for me?

No. You win by stop, or by an auto-collect the card prints after safe flips. A mine during auto is a loss.

How is auto-pick money counted?

Same as Mines: stake times the multiplier for the safe flips that landed, or zero on a mine. Auto adds no extra line.

Is this just tapping every tile faster?

No. The screen chooses which cells open. You choose the count and, when allowed, the stop. Manual tapping keeps cell choice.

If auto hits a mine, can I say it was not my tap?

No. You armed auto-pick. The mine is your stake. Switch to manual if you want to pick each cell.

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